Applied Surface Science, Vol.256, No.18, 5640-5643, 2010
Rough surface scattering simulations using graphics cards
In this article we present results of rough surface scattering calculations using a graphical processing unit implementation of the Finite Difference in Time Domain algorithm. Numerical results are compared to real measurements and computational performance is compared to computer processor implementation of the same algorithm. As a basis for computations, atomic force microscope measurements of surface morphology are used. It is shown that the graphical processing unit capabilities can be used to speedup presented computationally demanding algorithms without loss of precision. (C) 2010 Elsevier B.V. All rights reserved.
Keywords:FDTD;Graphical processing unit